Moadra beginner guide

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Quick answer

Learn roll, dodge, jump, wall jump, sprint, crouch and ledge grab, then use the scanner. It X-rays creatures and the level, shows weak points, and reveals hidden paths. Spend Protoplasm in Evolve Chambers. Since demo patch 1.1.0, Heal Lifeblood recharges there instead of spending Bioplasm.

Source-backed snapshot

Scanner
Weak points and hidden paths
Map
Tab, pan, zoom, reset
Death
Respawn at the last pool
Keyboard
Default binds unpublished

Research notes

The store feature list, demo patch 1.1.0, the signed Nindie review and achievement descriptions support this page. Map and Evolve UI labels were transcribed in the October 23 screenshot research. There is no verified keyboard binding chart or measured combat timing here.

Scanner ring with purple highlighted objects and a ghostly reading
Screenshot: Moadra, Gloomsoft. This is the scanner the beginner loop depends on.
Segmented health and ammo along the bottom of the HUD
Screenshot: Moadra, Gloomsoft. Resource counters are visible. The currency name is not labeled in this frame.

Movement the store page names

The feature list includes roll, dodge, jump, wall jump, sprint, crouch and swimming. Crouch is a hold on the left stick or d-pad. Ledge grabs stick without a continuous press. That is the whole published move list. I am not adding attack cancels or iframe counts nobody has measured.

Scanner, map, and the two resource words

The scanner bot X-rays organisms and the environment and maps where you have been. Nation’s review is specific that it displays weak points and hidden routes. The map screenshot is titled by area, shows an objective such as “Bring back Princess Amari”, and has Pan, Reset, Zoom+ and Zoom−. Tab is the key shown for the map in that HUD.

Absorb Protoplasm, the store’s word for the energy biomass, and spend it in organic chambers. The screen itself says Evolve Chambers. Bioplasm is the word the 1.1.0 note uses for skill cost. Heal Lifeblood stopped spending that resource in 1.1.0 and now charges at the chambers. If an older demo impression says healing and abilities share one bar, that impression is out of date.

The first combat lesson the achievements teach

Collateral Damage, at 43.2 percent in the October 23, 2026 16:32 UTC snapshot, is a kill with an exploding Bioplasm Battery, Lifeblood Egg or cargo box. Volatile Flight, Wall Surgery and Feed the Weeds are the same idea with a Blightwing, a Wall Surger and Caustic Creepers. The game wants you to shoot the room, not only the enemy. Saves are pools. Death returns you to the last one. Aim lock, after 1.1.0, prefers the target nearest the crosshair, because the old lock grabbed the wrong foe in a crowd.

FAQ

What button is the scanner?

The store and the review describe what it does, not a default key. Rebinding was added in the October 21, 2026 demo update. I will not invent a key.

Where do I spend Protoplasm?

In Evolve Chambers, also called organic chambers in the store text.

Does healing cost ammo?

Demo patch 1.1.0 says Heal Lifeblood no longer spends Bioplasm and recharges at Evolve Chambers. That is not a claim that all healing and ammunition mechanics are identical.

Related guides

Sources

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